During my funemployment between Inkling and Dropbox I started playing around with animating SVGs. This lead to building out over 200 animations off and on over 2 years.
Feb 2020
At the beginning of May 2019 I was looking at gagh.biz/game and thought it could use a little more Star Trek flare.
May 2019
Forget memorizing the NATO phonetic alphabet, just let Griffin do all the talking!
Jun 2018
βThe π future π of π online π conversation π is π a π hand π emoji π clapping π in π your π face π forever.β β slate.com.
Apr 2017
My stab at creating a gesture focused Sudoku App for iOS. Built using react inside of a web view (because I couldnβt give up Chromeβs dev tools).
Sep 2016
A js library for generating shrugapillars.
Jul 2016
A commissioned work for the Museum of Digital Art (MuDA). The original experiment can be found here.
May 2015
A twitter bot that generates generated βconstellationsβ using the most common words on wikipedia pages.
Dec 2014
A simple physics simulation / meditation / relaxation experiment.
Nov 2013
A loveable blob built on some simple physics. Grab an eye, drag it around.
Jan 2013
Partial JavaScript implementation of the esoteric progamming language Entropy.
Sep 2012
Bridging old school moving pictures with new school CSS animation.
Aug 2011
A 3D clock implemented using nothing but divs and CSS3 3D-transforms.
Feb 2011
A little rain simulation built using DIVS and CSS Transforms.
Jan 2011
A fully animated figure (myself) using nothing but CSS animations.
Sep 2010
A nifty solver that uses simple human strategies to solve sudokus.
Jun 2010
An experiment in which I really just wanted to play with drawing recursive objects.
Apr 2010
A simple cloth simulation built on top of the HTML5 Canvas element.
Jul 2009
Silly experiment that converts just about any integer into words in only 8 lines of code.
May 2009
A simple N-Body particle simulation.
Mar 2009
An early experiment trying to mimic grafitti using HTML5 Canvas.
Jan 2009
My first venture into the world of JS and Canvas. The code is awful. The experiment is buggy. I like to keep this one around just for sentimental reasons.
Nov 2008